When looking back at the final edit, we used all the shots and movements that we were told to use. I think that we used the 180 degree technique even though their were some slight errors involving hand gestures changing suddenely swapping from one shot to another, also right at the beginning of the clip we broke the rule as I am walking in from the left to right and the when walking through into the house we filmed from right to left, but after this shot we did continue filming from this side we made the 180 degree shot right. (0.00-0.20). I think when Ellie walks in with the mask on we could of made her walk in from the middle on the window instead of the side to create more tension to the audience, also there is problems with the lighting as the reflection of the kitchen furniture is on the window making the image of ellie outside of the window unclear, to change this would have to change the lighting of the room to make sure Ellie is clear to create the full effect we were trying to put across. We used a over the shoulder shot on when I am pouring the water out into the cup, and the a cut to me putting the kettle down, I think this shot flowed well together into the different shots and the continuity of it was effective as it looked like it was all one action without cutting from each shots. When there is a closeup of me sitting on the table and Ellie starts walking forward i would of changed the effect of the dither transission as I think it makes the shots put together unrealistic, it would of been easier to use a simple jump cut to show the sudden disapperance of the evil character, also the 'bang' should of been louder to create more suspence to the unknowing of what is there. This error happened again when I have switched the light switch on, we used a dissolve style of transission as we filmed turning the lights in two seperate shots, when filming we should of filmed this as one continous shot to make it look more realistic. I think when the revesre shots between me and Ellie should have been more accurate, with the hand gestures and the sides we were filming, also when I was speaking I should have been more serious and not laughing behind my hands, and use better dialogue then what we had wrote. The best shot that i think we did was the low angled shot of Sarah walking in, i think this shot creates a good intense shot to what might happen to the character, it gives off a menasing and evil atmosphere in the scene. I think the black out of the screaming is effective as the audience doesnt know what has happened to the characters and makes the audience want to know what has happened. The use of the slow motion is effective, but we should of kept the shot of me lying on the floor with the knife in my hand for longer to create a suspence ending.
0:00 - Good framing for opening shot, although some sort of establishing shot would also be useful in order to contextualise. Titles work well - timing is good.
ReplyDelete0:08 - For the purpose of the action match, it would have been good to have seen the character enter through the door. The camera-work is a little shakey here, as is the next shot. Your framing is a little wobbly - there are heads being cut off...
0:25 - You are relying slightly too much on long takes. You need too make sure that you vary the range of shots you are using in order to meet the needs of the final task. However, this is quite effective when your masked figure appears. Would have been even better if she'd entered into the middle of the window, as if from nowhere
0:34 - This is a rather good shot - well framed
0:38 - A slight continuity error here with the cup; the action match is not quite right
0:43 - The hand-held shot is quite good, but don't get used to this too much; it can lead to quite lazy film-making
0:50 - There is a rather odd fade-through-black here; you would only really do this to show that an amount of time had passed and if so the fade would be quicker. Here it makes no sense...
0:52 - This is a rather well-framed shot, although even better if little less wobbly
0:58 - A rather weird additive dissolve here - not sure what you were trying to achieve. If you wanted the effect of the masked figure disapearing, you needed to keep the camera (and Catherine) totally still
1:07 - A similarly weird effect when the light is turned on. Not sure why you used a cross-fade here. The music works well and the sound balance is reasonable. The framing of the shot here is good, although some use of CUs would improve the narrative flow
1:11 - A rather nasty breaking of the 180 rule here, as well as continuity. Your masked figure moves from R to L and then in the next shot has stopped facing L to R. You should have followed the move and shot from the other side. The framing of this shot is good. The knife also appears to have jumped from one hand to the other
1:15 - You're breaking 180 again, andthere is a lack of continuity with Catherine's hands (they are now in front of her face...). Look at the way in which the characters appear to reverse direction
1:17 - You've kind of broken 180 again... The shot is well framed though. There is an action mis-match with Catherine's hands, which were in front of her face...
1:24 - There is a slight black glitch here, a timeline issue
1:28 - I like the way you've shot this, with an extreme low angle; very inventive
1:44 - The final shot and use of slo-mo are effective; I would have held on this while the credits rolled
Although there are a number of errors in terms of continuity and editing, this is an inventive and ambitious piece. You use some good, imaginative shots and there is a clear sense of narrative. When you come to do your final piece, I think a little more planning and attention to detail is needed, but in terms of imagination, I think you are okay.
This piece is bottom L3/ top L2 due to the very well framed shots coupled with weaker editing and continuity.